We plan on using BLC as our Inventory Management for Avatars, Gifts that are going to be in our game. Purchasing these is done with a fake currency in our game. Meaning real money is NOT exchanged through BLC. Only our game currency. So we would basically be sending requests from our game to BLC to purchase these items. We will have to create and write our own Payment Gateway to debit the purchase to their fake online money.
Is this possible with BLC? And if so, which parts of the documentation should I be looking at?
These?
http://docs.broadleafcommerce.org/core/ ... interfaces
The few pages in that general area actually look good.
But what about the fake currency. Can you create such things?
Thanks
Mark
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